GREAT BEYOND STUDIOS // GROUND OPS
GHOST OPS
TURN-BASED TACTICAL · SPECIAL OPERATIONS
Run a four-man direct action team through contested urban terrain. Decisions stack. Consequences compound. Identify, isolate, and eliminate the target before the operation collapses around you.
COMBAT // SYSTEM-01
Direct Action
Turn-based tactical combat built for small-unit engagements. Position your squad, control sight lines, and execute with precision — or adapt fast when the situation turns.
ENVIRONMENT // SYSTEM-02
Threat State
The battlefield is reactive. Alert levels climb with every move you make — compounding pressure that can unravel the entire operation if you let it get away from you.
FORCE // SYSTEM-03
Strike Team
Deploy a four-man direct action squad with distinct combat roles. Coordinate movement, share battlefield intel, and use each operator's strengths to drive toward the objective.
OBJECTIVE // SYSTEM-04
Target Acquisition
Hunt and eliminate a high-priority target operating deep inside hostile urban terrain. The target moves. The clock runs. There is no acceptable margin for error.
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